/* * DataHandlerCallback.h * * DataHandlerCallback.h - file I/O for libebml. * * * Copyright (c) 2006 David Conrad * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * */ #ifndef __DATAHANDLERCALLBACK_H__ #define __DATAHANDLERCALLBACK_H__ #include #include #include #include #include using namespace std; using namespace libebml; #define READ_SIZE 32*1024 class CRTError:public std::runtime_error { // Variables... private: int Error; // Methods... public: CRTError(int Error, const std::string &Description); CRTError(const std::string &Description, int Error=errno); int getError() const throw() {return Error;} }; class DataHBuffer { private: uint8_t *buffer; size_t allocatedSize; int64_t fileOffset; size_t dataSize; // this clears the buffer void Realloc(size_t bufferSize); public: DataHBuffer(size_t bufferSize = READ_SIZE); ~DataHBuffer(); bool ContainsOffset(uint64_t offset); // this returns a pointer to a buffer at least as big as size, and saves // the given offset and size of data that will be stored uint8_t * GetBuffer(uint64_t offset, size_t size); // this copies as much data from the buffer as possible from the given file offset, // returning the number of bytes actually copied. size_t Read(uint64_t offset, size_t size, uint8_t *store); }; // QuickTime Data Handler callback for libmatroska class DataHandlerCallback:public IOCallback { private: ComponentInstance dataHandler; uint64 mCurrentPosition; bool closeHandler; bool supportsWideOffsets; open_mode aMode; SInt64 filesize; DataHBuffer dataBuffer; void Initialize(const open_mode aMode); public: DataHandlerCallback(ComponentInstance dataHandler, const open_mode aMode); DataHandlerCallback(Handle dataRef, OSType dataRefType, const open_mode aMode); virtual ~DataHandlerCallback() throw(); virtual uint32 read(void *Buffer, size_t Size); // Seek to the specified position. The mode can have either SEEK_SET, SEEK_CUR // or SEEK_END. The callback should return true(1) if the seek operation succeeded // or false (0), when the seek fails. virtual void setFilePointer(int64 Offset, seek_mode Mode=seek_beginning); // This callback just works like its read pendant. It returns the number of bytes written. virtual size_t write(const void *Buffer, size_t Size); // Although the position is always positive, the return value of this callback is signed to // easily allow negative values for returning errors. When an error occurs, the implementor // should return -1 and the file pointer otherwise. // // If an error occurs, an exception should be thrown. virtual uint64 getFilePointer(); // The close callback flushes the file buffers to disk and closes the file. When using the stdio // library, this is equivalent to calling fclose. When the close is not successful, an exception // should be thrown. virtual void close(); SInt64 getFileSize(); }; #endif